After any empire has surveyed a celestial body, no other empire can reveal an anomaly. I Approach The Throne Of Glory Lyrics, Information, Frequently Asked is it normal for 22121 days until completion for subterranean hollow? The Grand Herald needs to be tech restricted, so early in the game its technology is the equivalent of magic. All rights reserved. Thread starter Celulthor; Start date Jun 8, 2019; Jump to latest Follow Reply Menu We have updated our Community Code of Conduct. No full list could ever be compiled because the Imperium of Man consists of over one million inhabited worlds, with many other habitable planets also populated by various intelligent xenos species like the Aeldari, T'au and the Orks. Cave Dwellers trait maluses are not trivial. * Removed precursor fix as now the problem has been officially fixed; Updated french and polish localisation; Version 1.7 New events and anomalies. Wix Content Manager Filter, If a site is created this way, the chance is reduced to 0.25% for 5 years. Completing first contact with another empire will enable diplomacy and bring the first contact dialogue for both empires. They can be set to passive stance instead, which lets the ship continue its current orders even if the system contains hostile aliens. stellaris subterranean hollows archaeology. Reddit and its partners use cookies and similar technologies to provide you with a better experience. O Melhor Dj Do Som Automotivo do Brasil. The On the Shoulders of Giants origin adds a lengthy archaeological site chain in the empire home system. Each time a planet is surveyed there is a 1.25% chance of an archaeology site being discovered. folktandvrden karlskoga flyttar . The housing increase of miner districts (+2) also has substantial growth implications. This means that your worst planets will always be, at worse, 100% base value for basic resource jobs, and 115% for minerals. Do you remember the Subterranean Civilization event chain? Most archaeological sites are visible to all empires once discovered, while a few are visible only to the discovering empire. Stellaris 48378 Bug Reports . 03_Towards Utopia Nova Flare.flac 43593195. Many chapter rewards are a number of minor artifacts; as these are only available with the Ancient Relics DLC, sites which do not require that DLC may have an alternate reward or no reward for chapter without it. Search for: Search. Okay, so we have our boons. Space Storms last 5-10 years. The believe that Native Americans, as well as the rest of the human race, emerged from these forefathers who lived among the crags and fissures. This article is for the PC version of Stellaris only. This page was last edited on 13 January 2023, at 16:40. They do not have weapons but are automatically equipped with the latest sensors, engines, reactors, armor, and shields based on the empire's current technology. At the start of the game, no empire knows anything about the universe beyond their home system. Cookie Notice After 50 years have passed, a random event can add another precursor special project on an uninhabitable planet in the empire. Uncapped means that you can build as many mining districts as your planet size. Fiiz Drinks Secret Menu, The 2021 Videogame Challenge! Every time a phase finishes a dice with the numbers 1-10 is rolled. northern state university softball roster. cannolicchi alla napoletana; maschio o femmina gioco delle erre; tiempo y temperatura en miln de 14 das; centro salute mentale andria; thomas raggi genitori; salaire ingnieur nuclaire suisse; stellaris host has another version of the game. The unknown subterranean world is a frequent subject in many myths and legends, but there are also modern sightings of peculiar beings who are said to be living underground. There in the snow of Godric's Hollow, he is found by Lily Potter and taken in by the Potters. 30, titled Archaeology, Ethnography and Tolowa Heritage at Red Elderberry Place, Chvn-su'lh-dvn, Jedediah Smith The Blanton Museum of Art at The University of Texas at Austin will present Vincent Valdez: The City in its Contemporary Project gallery, opening on July 17. Excavation proceeds in phases, each taking 90 days. (2) If archeology event chain contains multiple sites, you can list all of them. stellaris subterranean hollows archaeology First you dig the moon on this world and shield goes down. June 16, 2022 . They are the soulless creations . Any systems that become unowned (whether because of a crisis or the empire is entirely destroyed) will have to be surveyed if not previously surveyed. The rate of the rise and fall and the duration and frequency of the flooding varies in different turloughs, being dependant on several factors connected with underground drainage. Stellaris Mod. The rules are these: (1) Give a title name of an archeology site that gives unique reward, but do not spoil the reward. Imo, it should not be like this. The Hollow Earth theory states that the Earth is a hollow planet with ancient entrances to the subterranean world scattered throughout it, including near both polar caps. . Enkel hantering vid lastning och lossning. Questions, Paradox Aside from hydroponic bays, one of the primary use of early starbases in most builds is for hanger bays, for early-game defense against modest fleets. CG-trading is incredibly powerful, and lets any given 6 CG be traded for 12-18 minerals for a 6-12 mineral margins at good relations when you can trade 1 CG for 2-3 minerals each. ago Community Ambassador. Early game exploring is key for an empire to start growing rapidly . An archaeological site can have 1-6 Chapters in addition to an introduction chapter. It's far cheaper to start building down or underwater than try to move things off planet. Empire Size from pops isnt the worst thing, given the various modifiers that decrease pop size by 10%, but its not great either. Corporate Dominion empires can counter with 500energy. For 150 influence, the triumph effect will give all your ships a 25% increase to sublight speed for 10 years. (If you're on anon and want credit, please add your SB name to one of your comments.) Do Western Bluebirds Migrate, The first time a celestial body is surveyed by anyone, there is a 5% chance of revealing an anomaly, which is increased by 0.5% for every surveyed body with no anomaly. The narration of the last two chapters of the final site is random, but the rewards are always the same. stellaris subterranean hollows archaeology. This time is affected by the following: At the end of each phase, a die is rolled, resulting in a random number from 1 to 10; adding the current number of clues and the Scientist's archaeology skill (see table below) and subtracting the chapter's difficulty gives the total result, as in the following formula: . Additionally, every survey has a 1.25% chance of revealing an archaeological site, and this chance is not blocked by a previous survey. Stellaris Mod. I was planning on going tall, but found a relic world just outside my borders. Stellaris Archaeology Sites For Stellaris on the PC, GameFAQs has 43 achievements. It can be discovered after a planet is colonized and adds an archaeological site blocker to the colony. Reduced by having less than 25 monthly income of energy or minerals, less than 20 monthly income of unity, less than 10 monthly income of alloys, or less than 100 stored influence. For more information, please see our World domination quickly followed. In order to complete a stage, an envoy must be assigned to the first contact. Youd need a size 30 planet to unlock 10 building slots. A list of all technologies in Stellaris, along with their IDs for use in console commands, cheats and mods. The following sites can only be found in certain unique systems. This is based on pre-release information, and written because not many people seemed to catch what the Origins design consideration and strategic niche is. r/Stellaris Someone on the forum made a really good write up on how ship engagement works, and demonstrated mechanics that I didn't know existed even at 2,000+ hours in the game More pops, more science, or more fleets for early domination are key. All trademarks are property of their respective owners in the US and other countries. This is a mixed blessing. In addition, once a Precursor homeworld has been discovered, the empire will gain an artifact action to spend 50minor artifacts to start a special project to delve into the secrets of the Precursor civilization. I have the same dig in my current game. These are put at choke points, obviously, where their FTL jammer stops the traffic and prevents the enemy from getting to your planets in the first place. 29. stellaris subterranean hollows archaeology. Well, for the ground level civilization, it's room, and the sake of exploring, a subterranean civ could just dig deaper or explore other caves and an underwater one also has plenty of space, i mean . Most archaeological sites are revealed by surveying, with a 1.23% chance of creating a site, if the celestial body can support one. Numerous video games were released in 2016. Acquired by the Blanton, The City paintings are comprised of two works: The City I, a large, four-part canvas portraying a group of men, women, and a toddler in Ku Klux Klan regalia on a bluff above a glowing metropolis; and The City II . When a Zroni Archaeology Site is discovered, the planet also gains a deposit of 2-4Zro. Strictly speaking, this makes non-adaptive a trait for consideration in species builds, since the number of planets it impacts is smaller than the number of planets that will still be 50%. New mechanics provide many ways to specialize your vassals' roles within your empire, bring new planets and subjects under . A searchable list of all event codes from Stellaris. [Root.Owner.GetName], the construct is a hollow icosidodecahedron. Finding Lena Forsen, the Patron Saint of JPEGs. Not found this one myself, same as the others, minor stuff and a dragon on one. And after a multitude of trips to the arctic territories, there is one Byrd narrative that sticks out more than the rest: his record-setting flight over the North Pole. Moreover, the 15% mining bonus really isnt that great for normal empires. Subterranean Civilization. Contico 37 Portable Tool Box, Black, They are also unlikely to benefit from the 50% habitability minimum, because of their own inherent +50 habitability. Finishing the Establish Communications special project, Finishing the either the Preemptive Strike or Destroy Subterranean Civilization special project, This article has been verified for the current PC. You start out with a planet with a rank V subterranean modifier that gives +25 housing, +5 building slots, and +10 max. . The same applies to Marauder systems in Apocalypse. This page presents an incomplete and select list of the more notable planets in the Warhammer 40,000 universe. Unlike anomalies, each time a celestial body is surveyed, a archaeological site can be created. You gain access to and 400CP to spend in the Genuine Fighter Section later on. The Horizon Signal is without a doubt the rarest, longest event ever in Stellaris. After they dissipate, another Space Storm cannot occur for the next 20 years. . It's time to get ready for a new year; a year that we hope will be great for all of you! 2 min. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. stellaris subterranean hollows archaeology. Lets take a look at the Hollow Earth hypothesis, which seeks to turn commonly accepted geological science on its head. They aren't avoiding fighting you. Jump to navigation Jump to search. Lithoids do NOT suffer from the -20% organic growth, as they already have their own inherent -25% lithoid growth penalty. Use Wallet To View Accounts Ledger Nano S, macclesfield express before the bench 2021, lee pritchett come dine with me full episode. effect create_archaeological_site = Command Help. Largely the same things that would push an underwater or ground-level civilisation to go to space, presumably. archaeology. JavaScript is disabled. A tall reed with annual cane-like (round and hollow) stems up to 4 m in height, usually ca 2 m but occasionally less than 1m high. Explored systems must further be surveyed with a science ship led by a scientist in order to build a starbase and claim the system. So, assuming I'm not controlling those systems, should I delay the dig until I do, or will opposition be unable to colonize afterwards anyway? To learn more about other systems, an empire will need to send their science ships out to survey them. Despite the massive species variation across the Stellaris galaxy, somehow everyone ends up building cities that look like one of seven varieties. Its a discovery of great historical value that can shed new light on daily life in Jerusalem before the city was destroyed by Romans in 70 CE, but the place is shrouded in mystery, at least for a while longer. It has been proposed that a long time ago, a horrible catastrophe almost ended all life on our planet, and a highly advanced civilization sought refuge in a network of secret tunnels. Paradox Interactive, a developer and publisher of games that rule, today announced that Overlord, the next full expansion for Stellaris, will be released on all PC platforms on May 12, 2022. But I know it's guarding a load of treasures/powerful weapons so that one may yet work out well. But of course, a year full of video gaming! Interactive corporate website, Rubricator System spawned in by the Weapon Trails, 5% chance to trigger on clearing one of the following, Also adds lvl 3 anomaly "Alien Site" to a random body in the same system, 70% chance - Core Intact, Choice of: (55% if either, 30% chance - Core Destroyed: (45% if either, Archaeologist Missing event after 60-90 days, Scientist leading the arc site dig goes missing, Missing Archaeologist event after 30-90 days, Choice to not "waste time on deserters" to find scientist dead after 60-90 days. Also adds a Special Project to repair the corvette damage. 75% bombardment is a powerful modifier, but also presupposes youre letting the enemy fleet in your territory to bombard you in the first place. Fi1 bankofindia co in 7001 5 . [doi: 10.1007/978-3-642-23327-2_11; "This chapter discusses some detailed studies on the vascular plants Silene vulgaris and Saxifraga stellaris and about the mosses Pohlia drummondii and Mielichhoferia spp."] stellaris subterranean hollows archaeology. Notably suggested by Edmond Halley in the late 17th century, the notion was disproved, first tentatively by Pierre Bouguer in 1740, then definitively by Charles Hutton in his . effect create_archaeological_site = <Archaeological Site ID>. No additional bonus for already possessing the tech. At the end of an Excavation phase, if the result is not high enough to grant a Clue or finish the Chapter, then one of the following events may happen: This article has been verified for the current PC, If the technology has already been researched then Gain. It can only happen once per game. The habitability buff is okay, but not the end-all-be-all either. I defeated that fleet (thankfully) but I saw he was sending more through. A big part of the fun in playing Stellaris is exploring the galaxy and uncovering long-lost secrets and treasures in the form of events, some . Science ship components are automatically upgraded as technology advances without the need to refit them at shipyards. The dalles oregon weather history 3 . Functionally, the species trait and habitability minimum will give any species the natural growth dynamics of a lithoid: slower everywhere, but decent-ish anywhere. https://stellaris.paradoxwikis.com/index.php?title=Subterranean_Civilization&oldid=71864, Play The Gothic is a fundamentally subterranean genre. Tobeskincare.com DA: 20 PA: 49 MOZ Rank: 93. The From Gateway Sent archaeological site is discovered by investigating the special project created by the Galactic Doorstep origin. Stellaris: A Walkthrough of the Horizon Signal Event Chain. por | Abr 24, 2022 | konsekvenser av emigrationen till usa | komin malm friskvrd | Abr 24, 2022 | konsekvenser av emigrationen till usa | komin malm friskvrd Subterranean Civilization is a colony event chain that has a very small chance to trigger 2 or 3 years after any colony has been founded. This theory has been reported since ancient times and scientists such as Edmund Halley have Stellaris Console Commands List Event ID List Stellaris Event ID List. Use the "Table View" and "Card View" buttons to change the way the codes are displayed. If : If any of the outcomes comes to having the 9 Sentinel armies attacking the colony totaling 2350 garrison/army power here are the outcomes of the battle: Certain archaeological sites require other DLC to be enabled. This is an industry-minded Origin that benefits greatly from soaking up more minerals. Do the . Games Stellaris. A gentle reminder that one of those one planet empires in Stellaris are still bigger than any real ones. In this case they might be considerably more civilized, or rather they were in the past but are now a dying, degenerate fragment of a once mighty . Otherwise, five years after any member fully excavates their site, if at least one other site is partially excavated or one special project set completed or similar total progress is made, the federation gains +25cohesion and each member gains 3minor artifacts and the Genius Caeli: Balanced Prosperity empire modifier for 20 years. More Help. Add this technology as research option with 30% progress. The boon is +.6 minerals for base 4 miner jobs, or about 7 extra minerals a year per miner, and reaches up to around 11 extra minerals a year a miner later on. Welcome to the Stellaris Planet ID List, you will find all the planet Ids: Planet Classes, Planetary features and also Planet modifiers . I'm the end-game crisis now.". It merely offers one possible interpretation of the landscape features in the absence of an unequivocal modern context. -20% growth is very significant for almost everyone. IE, 18 mining districts on a size 18 planet, while opening up 6 building slots in the process. Empires that have a Protective, Friendly, or Loyal attitude will offer the artifact for free instead of asking for payment. Stellaris how to increase empire sprawl. "The Evexus system," Plax, the Chief of Exploration and Archaeology, replied. Ended up losing that game overall. Added Near Miss event; Added Tales of Yore event; Improvements and Fixes. yogi honey lavender stress relief tea while breastfeeding; twin flames photography nft BUT this will allow you to put buildings on your mining worlds where youd have mining districts regardless. Autore dell'articolo: Articolo pubblicato: 16/06/2022 Categoria dell'articolo: nietzsche quotes in german with translation Commenti dell'articolo: elasticsearch date histogram sub aggregation elasticsearch date histogram sub aggregation While your natural growth on these planets will be slow at -45% (20% Cave Dweller, 25% from 50 habitability), youre getting significantly higher output buffs to all jobs, and fewer pops dedicated to amenities. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Now compatible with Stellaris 1.3 (Heinlein) Updated ship designs for custom event ships; Fixed . Now compatible with Stellaris 1.3 (Heinlein) Updated ship designs for custom event ships; Fixed . After the mid-game year passes, there is a 1% chance each year for a Space Storm to appear. You don't actually hit your enemy, then yourself, then hit your enemy, then yourselfunless you're an idiot. My first dig lost me a 25 tile relic world to an angry, fucking leviathan class dragon. Besides an empire's home system, all systems start unexplored and unsurveyed. Sheree Geo is a producer, freelance journalist, and late-night talk radio personality. Subterranean - Your species adapted to life underground, excelling in mining and archaeology. Call Us Today! Chapters are unlocked via Excavation. Its net positive as long as youre mining your own minerals, but half the point of Overlord is that eventually, you should have vassals paying tribute, at which point the building costs are still higher. The stories of a subterranean world fascinated me and I decided that South America was a good place to investigate whatever reality there might be in the many legends. Ray Palmer, mainly based on the book by Giannini, introduced his theory in the December 1959 issue of its A survey of the world's subterranean places (extract from the book) " Of Sewers and cesspits" archaeology. You can also check all the cheats and console commands. Create an account to follow your favorite communities and start taking part in conversations. stellaris subterranean hollows archaeology. Notably suggested by Edmond Halley in the late 17th century, the notion was disproved, first tentatively by Pierre Bouguer in 1740, then definitively by Charles Hutton in his Schiehallion experiment around 1774.. . northwest local schools athletics. system of hollows is of karstic-tectonic origin. i got a dig that took a year in total that gave me a size 26 ruin world or whatever they are called, Ive just expanded hard into well over my cap limit to prevent the imperial hegemony next door getting it. Eventossolcaquito.com DA: 25 PA: 42 MOZ Rank: 90. stellaris subterranean colonization; Junio 1, 2022 azerbaycan yeni haritas 2021 0 comentarios ; Stellaris subterranean hollows archaeology. Completing a first contact provides influence depending on first contact protocol, contact type, and actions taken during first contact. The situation log helps to keep track of special projects, anomalies, and some event chains, which are discovered when venturing out into the galaxy and exploring, and allows individual projects and anomalies to be tracked on the map. If the target is, Completing the third stage (if applicable) will complete first contact. Das Cytoskelett; Vergleich Pflanzenzelle - Tierzelle: Unterschiede und Gemeinsamkeiten; Vergleich der Eigenschaften von prokaryotischen und eukaryotischen Zellen Anna 027 457 7918 | Landline 09 579 9841 | hudanalys kristianstad In such depictions, they will have once ruled the world before the rise of warm-blooded peoples, in a callback to how the Age of Reptiles preceded the Age of Mammals. Whispers in Stone - Reward is 500 crystals and Lithoid Crystal Plant which upgrades normal Synthetic Crystals Plants - provides 3 translucer jobs, for base 6 rare crystals. 6 artifacts are required to reveal the location of a precursor's home system. A really good one, was playing with friends checking out the new update and a friend who has about ten hours in the game got it and we were extremely confused. Technicians and farmers will always be capable of at least base 6 energy and food. :) In Ancient Relics, if you dig deep enough, you might discover there is more hiding under. Hydrological values: (groundwater recharge, flood control, sediment trapping, shoreline stabilisation etc.) :4: Making a the Most of Mining Building Slots. When a Zroni Archaeology Site is discovered the planet will gain a deposit of 2-4 Zro. They did not matter. Resonance scans indicate that it is mostly hollow, and was likely inhabited at some . One of the strategy procedures Noble Phantasm "Four Card" used by the unit (team) that once defeated the "Primeval Goddess" . If all members who opted to participate complete their site or projects, the federation gains +40cohesion and each member gains 6minor artifacts and the Genius Caeli: A Time of Knowing empire modifier for 20 years. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers. Science ships cost 100Alloys. The Precursors are the oldest known galactic empires, though long dead. It was still occasionally defended through Essay for a contemporary art show curated by Zhivago Duncan "Cave of the Crystal Maiden" DISCOVER. The final prize was heart of the ocean pulsar, But wasnt a major relic so got nothing cept some minor relics. Most archaeological sites are revealed by surveying, with a 1.23% chance of creating a site, if the celestial body can support one. Any generally-aligned biome will still have 60% habitability for better growth and output. The first time a first contact is completed with an empire of different authority, an additional bonus may be gained. Guide a galaxy full of potential subjects to glory - or subjugation. Fortnite 2: Hide and Seek Challenges Guide & Cheat Sheet; Age of Empires IV: the new delivery will be shown on X019; Giant Descended from blind cave hunters, the Cuelaan nonetheless managed to rise to the top of their biosphere and rule their planet from their subterranean lairs. Destroy entire worlds with terrifying new planet-killer weapons, fight against (or alongside) ruthless space pirates, and maybe discover a few Legend also told that often the subterranean hollows quaked and bellowed, that yew-trees fell down and rose up again, that the glare of conflagration came from trees that were not on fire, and that serpents twined and glided round the stems. South Wales (De Cymru) is the region of Wales bordered by England and the Bristol Channel to the east and south, and Mid Wales and West Wales to the north and west. It is an early-game economy advantage for hives, where the Origin and Hivemind mechanics cover each others weaknesses and support a strong early-to-mid-game economy to achieve a position of dominance. Stellaris - Leviathans OST. have fun in a new world full of adventures, new opportunities, disagreements, ethics and beauty , . Not excavating until I have Leviathan killing fleet power this time. Humanoids Species Pack Soundtrack.png 860151. 9 The Hollow Earth Hypothesis. The queen is best understood as the reproductive element rather than a leader. A neutron star's effects combined with a Space Storm will slow down ships greatly, so caution should be taken when navigating the galaxy during a Space Storm. At the end of each first contact, the empire completing the first contact will receive a small amount of influence. Happens hes the most unprepared to handle it. So, the Hypogeum of Hal Saflieni was a welcome addition to my offbeat archaeology reading list. This will make for easy use of common buildings, like resource-boosters, monuments, pop-assembly, amenities, or especially refineries. The split in Genuine Fighters is between those who use unarmed Martial Arts and those who utilise National Treasures, powerful artefacts of legend, for armed Martial Arts. Got this in my first 2.3 game. Our open community is dedicated to digging into the origins of our species on planet earth, and question wherever the discoveries might take us. northern state university softball roster. Oct 1969 Internet. Also my idea was to list sites with unique rewards, which the Fossilized Remains and Ancient Tomb definately are, but I don't think 4k energy qualifies. Catalytic Converter is a better alloy rush, because it lets you turn pop-free starbase hydroponic bays into alloy workers. Whats the hook? In 1992, 24 man-made caves were discovered in China, displaying incredible N m dere sette deres militre og diplomatiske ferdigheter p prve overfor galaktiske imperier.Stellaris: Ascension Pack inneholder flgende:Apocalypse: Denne utvidelsen byr p en rekke nye angreps- og forsvarsalternativer som forandrer stellar krigfring for alle spillere. In general, origins are evaluated for how well they help empires compete in the early through early-mid game. Notably suggested by Edmond Halley in the late 17th century, the notion was disproved, first tentatively by Pierre Bouguer in 1740, then definitively by Charles Hutton in his . This could be useful in certain builds for what the trait points would allow you in exchange. The mummified remains of the Ice Maiden, a Scytho-Siberian woman who lived on the Eurasian Steppes in the 5th century BC, were found undisturbed in a subterranean burial chamber. Added in the Ancient Relics DLC for Stellaris, Relics are powerful artifacts and trophies an empire can collect if they defeat a crisis or own the required DLC. We don't have much of a choice, to be fair. A number of max_once_global anomalies might be better as archaeology projects: BARR_BASE_CAT / anomaly.185 (Limbo), DISTAR_CLONE_CAT / distar.70, star_lifting_category / distar.1020, abandoned_outpost_category / distar.1030, time_loop_world / distar.2030, disco_impossible_organism_cat / distar.3010 ; diplomatic.1 and diplomatic.9 - Stellaris. Added in the Ancient Relics DLC for Stellaris, Relics are powerful artifacts and trophies an empire can collect if they defeat a crisis or own the required DLC. Despite this split, there are still plenty who use both. If there is an update to the situation log, it will glow in orange . Imperial Fiefdom is one of five new species origins that you can pick in Stellaris: Overlord, giving your custom empire yet more flavour, handy boons . Having +2 housing means mining districts are 4 housing for 2 jobs, guaranteeing the base 3 growth on any mining world. Mazinger Z: An archaeological expedition researching ancient ruins in the Greek Island of Bardos went too deep in the underground mazes of the island and found an army of Humongous Mecha.Then it turned out that Big Bad Dr. Hell hoped to find them and use them to further his goals. Eine andere -Site. The base time to survey a celestial body is 20 days. Exploration is one of the first priorities of any spacefaring empire. If the empire has the Warrior Culture civic, it can threaten the AI empire to surrender it for free, the success rate depending on both empires' relative fleet power. by Les Johnson & Robert E. Hampson.
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